3. Immovable Obstructions: All stakes marking trees
and hazards, G.U.R. stakes and signs, drop zone signs, distance markers,
fixed sprinkler heads, drain grates and metal hoops.
4. Hazards: Those which are defined as Bunkers, Water Hazards, and
Lateral Water Hazards.
5. Call-Up: It is recommended that players Call-up if delay is occurring
on the next Tee.
6. Roads and Paths: Relief may be obtained from any Roads or Paths
covered with an artificial surface ie. gravel, crusher dust or concrete.
N.B. not sand.
Signage:
White Stakes.....................................GUR
Yellow Stakes...................Water
Hazards
Red Stakes:.........Lateral Water Hazards
Black & White Stakes.......Out of
Bounds